Computer Science

“Computer Science prepares our students to be the digital leaders of the future”

Term Year 9Year 10Year 11
Half Term 1

Games Development Project. Product Research, Design Proposals and Pitching an Idea.

Studying the central components of a computer system.

Computational thinking, Abstraction, Decomposition and Algorithms. Programming techniques and Pseudocode.

Half Term 2

Games Development Project. Character, Level and Sprite development. Game development with visual programming elements.

Computer networks and network management.

Data representation including binary and logic circuits.

Half Term 3

Games Development Project. Advertising, Reviewing and testing a successful product

Network security and protocols.

IDE, Program development and testing.

Half Term 4

Computer Architecture, Central Processing Unit and Building a computer system

Issues within Computer Science including legislation, ethical and environmental concerns.

Recap/Revision on Component 1 elements

Half Term 5

Visual Basic programming with basic constructs sequence, selection and iteration.

Visual Basic Console Programming. Variables, Operators, Forms of iteration and Selection

Recap/Revision on Component 2 elements.

Half Term 6

Application and System software. Open and Proprietary software release techniques.

Programming Project.

Exam


Year 9

Half Term 1

Games Development Project. Product Research, Design Proposals and Pitching an Idea.

Half Term 2

Games Development Project. Character, Level and Sprite development. Game development with visual programming elements.

Half Term 3

Games Development Project. Advertising, Reviewing and testing a successful product

Half Term 4

Computer Architecture, Central Processing Unit and Building a computer system

Half Term 5

Visual Basic programming with basic constructs sequence, selection and iteration.

Half Term 6

Application and System software. Open and Proprietary software release techniques.


Year 10

Half Term 1

Studying the central components of a computer system.

Half Term 2

Computer networks and network management.

Half Term 3

Network security and protocols.

Half Term 4

Issues within Computer Science including legislation, ethical and environmental concerns.

Half Term 5

Visual Basic Console Programming. Variables, Operators, Forms of iteration and Selection

Half Term 6

Programming Project.


Year 11

Half Term 1

Computational thinking, Abstraction, Decomposition and Algorithms. Programming techniques and Pseudocode.

Half Term 2

Data representation including binary and logic circuits.

Half Term 3

IDE, Program development and testing.

Half Term 4

Recap/Revision on Component 1 elements

Half Term 5

Recap/Revision on Component 2 elements.

Half Term 6

Exam


Subject Intent:

Boldon School’s computer science curriculum follows the OCR exam board, whilst also building in elements and skills that students would require once they have opted to peruse this sector.

We aim to ensure that students are able to think logically about problems that they are faced with so they are able to develop a viable digital solution. Computational thinking helps our students to develop a range of solutions and programs through abstraction, decomposition and coding. Students undertake a large project that allows them to explore skills that best suit them whilst completing the Games Design unit. This allows our students to see a range of careers that can stem from one small idea. During the project the students have a chance to research, pitch a product, design, develop, code, market, test and review their product. It is truly special to watch a students idea come to life in a fully working program.

We encourage even more digital development in our extra curricular clubs where students have the chance to program Lego robotics in which they participate in competitions with students from around the country or participating in E-sports game leagues encouraging team work and communication with other students.

We aim to make sure that students are prepared for the working world as much as possible by encouraging them to use computers ethically and lawfully which is covered during Issues within Computer Science. This ensures that our students can be moral digital citizens. Boldon School aims to ensure that students have a good idea of how computers are manufactured and developed by looking at computer architecture. We think that it is important that students know how computers communicate and how data is interpreted. This gives our students the skills they need to set up their own computer network so they’re familiar with how data is transferred between devices and the errors to look for when they inevitably connect to new networks in the future. Computer Science prepares our students for the jobs of the future and helps them develop into digital leaders.